Writing Process: "Getaway"

plot writing craft writing process

 

 

The flash fiction story "Getaway" was written in the "Outliner" method, one of the 3 ways to develop an idea into a story. That is: plotting the story in advance of writing it.

Of course, there are **spoilers**, so if you haven't read the story yet, do that first (flash fiction = a very fast read), using the link in the first sentence of this post.

 

IDEA

I did some quick freewriting to come up with the idea. I used the Otter.ai dictation and transcription app. Here is the exact transcription (errors and all). I dictated this as I sat in my car at a red light, using what I saw around me in the environment as quick inspiration:

"So I'm actually starting from no idea at all other than the fact that I want to have a, an outline plotter version that follows all of the steps in my three by three matrix, the three by three C's. So I'm seeing a tropical Cafe smoothie. So in a pizza, maybe something happens in a pizza shop, maybe it's a hold up I see a pre owned vehicle, so maybe there's a getaway vehicle associated with this. I'm seeing tires, maybe there's something that happens to the tire. There's a blow up maybe there is a person gets in the wrong car and jumps into the wrong vehicle when the the driver woman gets pulled in to being involved in this crime, that's the inciting event I think where that might end up is that this woman who is in in the car is actually an assassin a killer and the tables are turned on these two criminals so let me go with that."

                                                                                         [Dictation Transcript from Otter.ai]

As you can see from this actual transcript, the key is to just let yourself ramble. As you can see (bolded in the transcript), I used the word "maybe" and "might" to show my intention that this is just one idea, a subtle way of asking my subconscious mind to keep looking for more ideas, giving myself permission to ramble on. The tropical smoothie shop, the pizza shop, the tire blow up, none of that ended up on the story, but through this free-flowing ramble, the central idea came in a very quick burst.

 

TITLE

I decided to keep it very simple with the one-word title: "Getaway."

 

PLOT (NARRATIVE STRUCTURE)

I used the StoryBuzz 3x3 FictionMap narrative structure, illustrated below:

 

 

I wrote the outline in Evernote, using a few elements (Genre, Characters, and then a simple table with the 9 plot elements from the diagram above). 

 

GENRE

  • Crime (mystery, thriller)
  • Flash Fiction (1,000 words or less)

 

CHARACTERS

  • Lilibet (Lily) Ready - driver
  • Rhett Mortimer - robber #1
  • Sal Cyprian - robber #2
  • Arlie Braddock - original driver - now dead in the trunk
These names were selected from running multiple random name generations and combining some of the results. In the story, I didn't use the last names of the robbers. Of course, we don't know the real name of the woman who poses as "Lilibet Ready".
 
One interesting thing to consider: who is the protagonist and antagonist in this story? It would appear Sal is the protagonist since he drives the story forward, and perhaps the police are the antagonists. But the final twist reveal may indicate that "Lilibet Ready" is the true protagonist. What do you think?
 

PLOT ELEMENTS

  • Challenge (Act I)
  • Complications (Act 2)
  • Conclusion (Act 3)
CHALLENGE (ACT I) - ordinary world, thesis
 
Context - strong opening image, setup, ordinary world, limited awareness, problems, needs, theme stated/foreshadowed, care package, avoid "happy people in happy land"
Bank robbery images (fast flashing)
Robbers Rhett and Sal jump in the red mustang getaway car
"Arlie - go!"
Catalyst- inciting incident, the disturbance, call to adventure, increasing awareness
Lily screams - not Arlie, wrong car
Guns on her
 
Conversion - debate, reluctance to change, refusal, the argument against transformation, trouble brewing, meeting the mentor, opponents, allies, mystery, overcoming (internal), first reversal and decision, doorway of no return #1, crossing the threshold, commitment, breaking into act 2
Robbers (fast) debate: should they jump out
Sirens
Too late, Go!
COMPLICATIONS (ACT II) - special world, antithesis
 
Contrasts - B story, upside-down world, tests, a kick in the shins, allies, enemies, plan, opponents counter plan, fun and games, set pieces, approaching the innermost cave
Lily intro, scared, crying, middle-aged, glasses, grey streaks in mouse-brown hair, buck teeth
Robbers keep their masks on, guns in her face
 
Crisis - mirror moment, midpoint, drive, ordeal, big change (internal)
Cops - Lily thinks fast, saves the day
Conflicts - bad guys close in, attack by an ally, all is lost, apparent defeat, dark night of the soul, lights out, pet the dog, second reversal & decision, reveal: opponent-ally
Bonding
Too bad, they will kill Lily, she knows too much
CONCLUSION (ACT III) - (return to) ordinary world, synthesis
 
Change - break into act 3, third reversal & decision, gate, gauntlet, the road back, battle, doorway of no return #2
Lily negotiates, I know where there is another car, take that car, let me live, I will be your decoy, draw the cops - you know my name, my family - I don't know your names, your faces even
Take us there
Climax - mounting forces, the Q factor (gadget/twist), final battle, finale, self/thematic revelation, final attempt, resurrection
Sorry, you know Arlie's name
Get in the trunk
Arlie is in the trunk
Lily kills Sal and Rhett
Closure - transformation, moral decision, a new equilibrium, return with the elixir, mastery, strong final image
Flashback to Lily killing Sal
Now Lily sets the red mustang on fire
Takes off the glasses, fake buck teeth, shakes hair free from grey wig
Drives off in the black SUV with the money
[Cliffhanger] - optional
N/A

 

 

WRITING THE STORY

And with that, I sat down, using the Drafts application because I wanted a very clean, uncluttered container that also gave me immediate feedback on word count since I tend to get wordy and I wanted to make sure I stuck to the "less than 1,000 words" convention for flash fiction. 

As you can tell, only some minor things changed in the final story, such as:

  • The getaway vehicle described as a "red mustang" in the outline, didn't feel right at all as I wrote it (too small, too cramped, not right for "Lilibet Ready"), so I changed it to a red mini-van. 

  • The original concept was that "Lily" negotiates more, that they pull her out of the car, tell her to get in the trunk. But in flash fiction, it is better just to cut to the action much quicker, so there are just a few lines spoken before "Lily" simply shoots the two robbers.

  • Since I wrote the outline with a cinematic feel, I had included the concept of a flashback to show the reader how "Lily" tricked Arlie, killed him, put him in the trunk. That might be a possible way to write it and could be interesting. But it did not fit within the word count, and the reader doesn't really need to see it in order to fill in the detail. We know that somehow she did this. The key reveal is just that Arlie is in the trunk so this was in fact the original getaway vehicle, not a mixup.

  • There is also one slight "cheat" in the 3x3 FictionMap outline. Do you see it? It's the "Conflict" step. In the actual story, I skip right from the "Crisis" to the "Change" (or maybe it is that the "Conflict" and the "Change" element are so intertwined that they can't really be cleanly separated as in the framework and the outline.) But that's all good, the 3x3 FictionMap is a "scaffolding" to help construct the story. 

Other than those minor deviations, the story flowed naturally from the plot outline, and there it was: "Getaway".

 

Resources

Here are some other resources that will be helpful as you write your stories.

 

MY FAVORITE ALL-PURPOSE RESOURCE

The Writer's Treasure Chest - everything in one place, curated, organized, this is a great reference for all things writing craft, with tons of prompts, plot/character generators and other tools to inspire you to write great stories.

 

RELATED ARTICLES

Here are some articles that will be helpful as you work on all the aspects of the writing craft and your writing process: 

  

 

FREE COURSE, GUIDE AND WORKBOOK

Do you want to write fiction faster, while practicing your craft and your writing process to consistently get better? Check out this link to the "Write Fiction Faster ... and better" guide and workbook, which comes with a companion course with 23 bite-sized video lessons and 4 worksheets.

 

 

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